Robert Bowling wrote:
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Call of Duty: Modern Warfare 2 is actually the biggest investment Infinity Ward has ever made into the PC version of our games. It’s also the most feature-rich PC version we’ve ever made. IWNET takes the benefits of dedicated servers and allows them to be utilized and accessed by every player, out of the box, while removing the barrier to entry for players unaware of how to maintain a server on their own.
What a crock of [sh*t]!
Firstly, Clans are well organised on the most part and are comprised of numerous people who know how to set up servers and configure them for both performance and anti-cheat. We dont need IWNET to hold our hand and do it for us like the console community.
Secondly, IWNET doesnt take the main benefit of dedicated servers....the fact they are DEDICATED....they are a standalone box running in a datacentre connected to a big ass fat pipe to the internet....DEDICATED SERVERS are not someone hosting a game on their P4 with 512kb upload! (you'll be lucky to have that if you live in the UK!!!).
Basically, IWNET offers nothing the community needs. If people are concerned about connecting to a server running a mod/map they dont have, they only have to modify the server browser to show the mod/map running and add the facility to filter servers by mod/map/ping/players/location/etc. There is no excuse for any PC gamer who doesnt know how to install a patch in this day and age, if anyone does struggle with this then they should put the PC back in the pretty brown box it came in and send it back to the retailer with a note saying "Im too [f*cking] stupid to own this!" and then they should invest in a console where the only challenge is turning the [f*cker] on!
VAC like PB is as much use as a chocolate fire guard, any decent hack will bypass it undetected. The true reason for IWNET is money, they control the DLC (thanks to no SDK)...and they WILL BE CHARGING for DLC, we may get patches for free since they couldnt possibly charge you for fixing an error on their part.
I'd like to know how IW have invested more time/money into MW2 than other COD games...its built on the COD4 engine so its not like they've had to build a new engine from scratch. The graphics are cross platform - we'll be getting the highly optimised (and therefore highly [sh*t]) textures of the XBOX 360, so its not like they've spent extra time/money in that department. As far as I know the levels/story/MP Maps are the same on all platforms, so no extra time wasted there unless the PC maps are bigger due to higher player limit?!?
To summarise, dont feed me [sh*t] on a golden spoon, I wont be buying this game unless we get SADS and an SDK.